Class: TUI::Screens::Chat

Inherits:
Object
  • Object
show all
Includes:
Formatting
Defined in:
lib/tui/screens/chat.rb

Constant Summary collapse

MIN_INPUT_HEIGHT =
3
PRINTABLE_CHAR =
/\A[[:print:]]\z/
ROLE_USER =
"user"
ROLE_ASSISTANT =
"assistant"
SCROLL_STEP =
1
MOUSE_SCROLL_STEP =
2
TOOL_ICON =
"\u{1F527}"
CLOCK_ICON =
"\u{1F552}"
CHECKMARK =
"\u2713"
VIEWPORT_BACK_BUFFER =

Viewport virtualization tuning

3
VIEWPORT_OVERFLOW_MULTIPLIER =

entries before scroll target for upward scroll margin

2
VIEWPORT_BOTTOM_THRESHOLD =

build this many viewports worth of lines

10
ROLE_COLORS =

entries from end before we include all trailing

{"user" => "green", "assistant" => "cyan"}.freeze
VIEW_MODES =

Intentionally duplicated from Session::VIEW_MODES to keep the TUI independent of Rails. Must stay in sync when adding new modes.

%w[basic verbose debug].freeze

Instance Attribute Summary collapse

Instance Method Summary collapse

Methods included from Formatting

#format_ns_timestamp, #format_token_label

Constructor Details

#initialize(cable_client:, message_store: nil, perf_logger: nil) ⇒ Chat

Returns a new instance of Chat.

Parameters:



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# File 'lib/tui/screens/chat.rb', line 53

def initialize(cable_client:, message_store: nil, perf_logger: nil)
  @cable_client = cable_client
  @message_store = message_store || MessageStore.new
  @perf_logger = perf_logger || PerformanceLogger.new(enabled: false)
  @input_buffer = InputBuffer.new
  @flash = Flash.new
  @loading = false
  @scroll_offset = 0
  @auto_scroll = true
  @visible_height = 0
  @max_scroll = 0
  @input_scroll_offset = 0
  @view_mode = "basic"
  @session_info = {id: cable_client.session_id || 0, agent_name: "Anima", message_count: 0, active_skills: [], active_workflow: nil, goals: [], children: []}
  @sessions_list = nil
  @parent_session_id = nil
  @authentication_required = false
  @token_save_result = nil
  @chat_focused = false
  @input_history = []
  @history_index = nil
  @saved_input = nil
  # Viewport virtualization: only renders messages visible in the scroll
  # window. Heights are estimated for all entries (cheap string math),
  # but Line objects are only built for the visible range + buffer.
  @height_map = HeightMap.new
  @height_map_version = -1
  @height_map_width = nil
  @height_map_loading = nil
  @viewport = viewport_cache_empty
end

Instance Attribute Details

#authentication_requiredObject (readonly)

Returns the value of attribute authentication_required.



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# File 'lib/tui/screens/chat.rb', line 45

def authentication_required
  @authentication_required
end

#chat_focusedObject (readonly)

Returns the value of attribute chat_focused.



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# File 'lib/tui/screens/chat.rb', line 45

def chat_focused
  @chat_focused
end

#hud_hintObject

Returns the value of attribute hud_hint.



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# File 'lib/tui/screens/chat.rb', line 48

def hud_hint
  @hud_hint
end

#message_storeObject (readonly)

Returns the value of attribute message_store.



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# File 'lib/tui/screens/chat.rb', line 45

def message_store
  @message_store
end

#parent_session_idObject (readonly)

Returns the value of attribute parent_session_id.



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# File 'lib/tui/screens/chat.rb', line 45

def parent_session_id
  @parent_session_id
end

#scroll_offsetObject (readonly)

Returns the value of attribute scroll_offset.



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# File 'lib/tui/screens/chat.rb', line 45

def scroll_offset
  @scroll_offset
end

#session_infoObject (readonly)

Returns the value of attribute session_info.



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# File 'lib/tui/screens/chat.rb', line 45

def session_info
  @session_info
end

#sessions_listObject (readonly)

Returns the value of attribute sessions_list.



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# File 'lib/tui/screens/chat.rb', line 45

def sessions_list
  @sessions_list
end

#token_save_resultObject (readonly)

Returns the value of attribute token_save_result.



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# File 'lib/tui/screens/chat.rb', line 45

def token_save_result
  @token_save_result
end

#view_modeObject (readonly)

Returns the value of attribute view_mode.



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# File 'lib/tui/screens/chat.rb', line 45

def view_mode
  @view_mode
end

Instance Method Details

#clear_authentication_requiredvoid

This method returns an undefined value.

Clears the authentication_required flag after the App has consumed it.



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# File 'lib/tui/screens/chat.rb', line 217

def clear_authentication_required
  @authentication_required = false
end

#clear_inputvoid

This method returns an undefined value.

Clears the input buffer. Used when Escape is pressed with non-empty input.



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# File 'lib/tui/screens/chat.rb', line 211

def clear_input
  @input_buffer.clear
end

#consume_token_save_resultHash?

Returns and clears the token save result for one-shot consumption by the App.

Returns:

  • (Hash, nil)

    true or false, message: “…”, or nil



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# File 'lib/tui/screens/chat.rb', line 223

def consume_token_save_result
  result = @token_save_result
  @token_save_result = nil
  result
end

#cursor_posInteger

Returns current cursor position (delegates to InputBuffer).

Returns:

  • (Integer)

    current cursor position (delegates to InputBuffer)



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# File 'lib/tui/screens/chat.rb', line 95

def cursor_pos
  @input_buffer.cursor_pos
end

#finalizeObject



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# File 'lib/tui/screens/chat.rb', line 229

def finalize
end

#focus_chatvoid

This method returns an undefined value.

Switches focus to the chat pane for keyboard scrolling.



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# File 'lib/tui/screens/chat.rb', line 238

def focus_chat
  @chat_focused = true
end

#handle_event(event) ⇒ Object

Dispatches keyboard, mouse, and paste events. Supports two focus modes: input mode (default) where arrows navigate the input buffer with bash-style history overflow, and chat-focused mode where arrows scroll the chat pane.

Page Up/Down and mouse scroll always control the chat pane regardless of focus mode.



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# File 'lib/tui/screens/chat.rb', line 126

def handle_event(event)
  return handle_mouse_event(event) if event.mouse?
  return handle_paste_event(event) if event.paste?
  return handle_scroll_key(event) if event.page_up? || event.page_down?

  # Dismiss flash on any keypress (flash auto-expires too)
  @flash.dismiss! if @flash.any?

  return handle_chat_focused_event(event) if @chat_focused

  if event.up?
    return true if @input_buffer.move_up
    return true if @input_buffer.text.empty? && recall_pending_message
    return navigate_history_back
  end

  if event.down?
    return true if @input_buffer.move_down
    return navigate_history_forward
  end

  if event.enter?
    submit_message
    true
  elsif event.backspace?
    reset_history_browsing
    @input_buffer.backspace
    true
  elsif event.delete?
    reset_history_browsing
    @input_buffer.delete
    true
  elsif event.left?
    @input_buffer.move_left
  elsif event.right?
    @input_buffer.move_right
  elsif event.home?
    @input_buffer.move_home
  elsif event.end?
    @input_buffer.move_end
  elsif printable_char?(event) && !@input_buffer.full?
    reset_history_browsing
    @input_buffer.insert(event.code)
  else
    false
  end
end

#inputString

Returns current input text (delegates to InputBuffer).

Returns:

  • (String)

    current input text (delegates to InputBuffer)



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# File 'lib/tui/screens/chat.rb', line 90

def input
  @input_buffer.text
end

#interrupt_executionvoid

This method returns an undefined value.

Sends an interrupt request to the server to stop the current tool chain. Called when Escape is pressed with empty input during active processing.



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# File 'lib/tui/screens/chat.rb', line 204

def interrupt_execution
  @cable_client.interrupt
end

#loading?Boolean

Returns:

  • (Boolean)


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# File 'lib/tui/screens/chat.rb', line 232

def loading?
  @loading
end

#messagesObject



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# File 'lib/tui/screens/chat.rb', line 85

def messages
  @message_store.messages
end

#new_sessionObject

Creates a new session through the WebSocket protocol. The brain creates the session, switches the channel stream, and sends a session_changed signal followed by (empty) history. The client-side state reset happens when session_changed is received.



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# File 'lib/tui/screens/chat.rb', line 178

def new_session
  @cable_client.create_session
end

#render(frame, area, tui) ⇒ Object



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# File 'lib/tui/screens/chat.rb', line 99

def render(frame, area, tui)
  process_incoming_messages

  input_height = calculate_input_height(tui, area.width, area.height)

  chat_area, input_area = tui.split(
    area,
    direction: :vertical,
    constraints: [
      tui.constraint_fill(1),
      tui.constraint_length(input_height)
    ]
  )

  render_messages(frame, chat_area, tui)
  render_flash(frame, chat_area, tui)

  render_input(frame, input_area, tui)
end

#switch_session(session_id) ⇒ Object

Switches to an existing session through the WebSocket protocol. The brain switches the channel stream and sends a session_changed signal followed by chat history.

Parameters:

  • session_id (Integer)

    target session to switch to



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# File 'lib/tui/screens/chat.rb', line 187

def switch_session(session_id)
  @cable_client.switch_session(session_id)
end

#switch_view_mode(mode) ⇒ Object

Sends an explicit view mode switch command to the server. The server broadcasts the mode change and re-transmits the viewport decorated in the new mode to all connected clients.

Parameters:

  • mode (String)

    target view mode (“basic”, “verbose”, or “debug”)



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# File 'lib/tui/screens/chat.rb', line 196

def switch_view_mode(mode)
  @cable_client.change_view_mode(mode)
end

#unfocus_chatvoid

This method returns an undefined value.

Returns focus from the chat pane to the input field.



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# File 'lib/tui/screens/chat.rb', line 244

def unfocus_chat
  @chat_focused = false
end