Class: TUI::Screens::Chat
- Inherits:
-
Object
- Object
- TUI::Screens::Chat
- Includes:
- Formatting
- Defined in:
- lib/tui/screens/chat.rb
Constant Summary collapse
- PRINTABLE_CHAR =
/\A[[:print:]]\z/- ROLE_USER =
"user"- ROLE_ASSISTANT =
"assistant"- TOOL_ICON =
"\u{1F527}"- CHECKMARK =
"\u2713"- VIEW_MODES =
Intentionally duplicated from Session::VIEW_MODES to keep the TUI independent of Rails. Must stay in sync when adding new modes.
%w[basic verbose debug].freeze
Instance Attribute Summary collapse
-
#authentication_required ⇒ Object
readonly
Returns the value of attribute authentication_required.
-
#chat_focused ⇒ Object
readonly
Returns the value of attribute chat_focused.
-
#hud_hint ⇒ Object
Returns the value of attribute hud_hint.
-
#message_store ⇒ Object
readonly
Returns the value of attribute message_store.
-
#parent_session_id ⇒ Object
readonly
Returns the value of attribute parent_session_id.
-
#scroll_offset ⇒ Object
readonly
Returns the value of attribute scroll_offset.
-
#session_info ⇒ Object
readonly
Returns the value of attribute session_info.
-
#session_loading ⇒ Object
readonly
Returns the value of attribute session_loading.
-
#session_state ⇒ Object
readonly
Returns the value of attribute session_state.
-
#sessions_list ⇒ Object
readonly
Returns the value of attribute sessions_list.
-
#spinner ⇒ Object
readonly
Returns the value of attribute spinner.
-
#token_save_result ⇒ Object
readonly
Returns the value of attribute token_save_result.
-
#view_mode ⇒ Object
readonly
Returns the value of attribute view_mode.
Class Method Summary collapse
-
.role_styles ⇒ Object
Background-highlighted styles for conversation roles.
Instance Method Summary collapse
-
#clear_authentication_required ⇒ void
Clears the authentication_required flag after the App has consumed it.
-
#clear_input ⇒ void
Clears the input buffer.
-
#consume_token_save_result ⇒ Hash?
Returns and clears the token save result for one-shot consumption by the App.
-
#cursor_pos ⇒ Integer
Current cursor position (delegates to InputBuffer).
- #finalize ⇒ Object
-
#focus_chat ⇒ void
Switches focus to the chat pane for keyboard scrolling.
-
#handle_event(event) ⇒ Object
Dispatches keyboard, mouse, and paste events.
-
#initialize(cable_client:, message_store: nil, perf_logger: nil) ⇒ Chat
constructor
A new instance of Chat.
-
#input ⇒ String
Current input text (delegates to InputBuffer).
-
#interrupt_execution ⇒ void
Sends an interrupt request to the server to stop the current tool chain.
-
#loading? ⇒ Boolean
Whether the session is actively processing (any state other than idle).
- #messages ⇒ Object
-
#new_session ⇒ Object
Creates a new session through the WebSocket protocol.
- #render(frame, area, tui) ⇒ Object
-
#spinner_color ⇒ String
Color name for the spinner and HUD label based on session state.
-
#spinner_label ⇒ String
Short label describing the current session state for HUD display.
-
#switch_session(session_id) ⇒ Object
Switches to an existing session through the WebSocket protocol.
-
#switch_view_mode(mode) ⇒ Object
Sends an explicit view mode switch command to the server.
-
#unfocus_chat ⇒ void
Returns focus from the chat pane to the input field.
Methods included from Formatting
#format_ns_timestamp, #format_token_label, #preserve_indentation, #token_count_color
Constructor Details
#initialize(cable_client:, message_store: nil, perf_logger: nil) ⇒ Chat
Returns a new instance of Chat.
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# File 'lib/tui/screens/chat.rb', line 58 def initialize(cable_client:, message_store: nil, perf_logger: nil) @cable_client = cable_client @message_store = || MessageStore.new @perf_logger = perf_logger || PerformanceLogger.new(enabled: false) @input_buffer = InputBuffer.new @flash = Flash.new @session_state = "idle" @session_loading = false @spinner = BrailleSpinner.new @scroll_offset = 0 @auto_scroll = true @visible_height = 0 @max_scroll = 0 @input_scroll_offset = 0 @view_mode = "basic" @session_info = {id: cable_client.session_id || 0, agent_name: "Anima", message_count: 0, active_skills: [], active_workflow: nil, goals: [], children: []} @sessions_list = nil @parent_session_id = nil @authentication_required = false @token_save_result = nil @chat_focused = false @input_history = [] @history_index = nil @saved_input = nil # Viewport virtualization: only renders messages visible in the scroll # window. Heights are estimated for all entries (cheap string math), # but Line objects are only built for the visible range + buffer. @height_map = HeightMap.new @height_map_version = -1 @height_map_width = nil @height_map_loading = nil @viewport = end |
Instance Attribute Details
#authentication_required ⇒ Object (readonly)
Returns the value of attribute authentication_required.
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# File 'lib/tui/screens/chat.rb', line 50 def authentication_required @authentication_required end |
#chat_focused ⇒ Object (readonly)
Returns the value of attribute chat_focused.
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# File 'lib/tui/screens/chat.rb', line 50 def chat_focused @chat_focused end |
#hud_hint ⇒ Object
Returns the value of attribute hud_hint.
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# File 'lib/tui/screens/chat.rb', line 53 def hud_hint @hud_hint end |
#message_store ⇒ Object (readonly)
Returns the value of attribute message_store.
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# File 'lib/tui/screens/chat.rb', line 50 def @message_store end |
#parent_session_id ⇒ Object (readonly)
Returns the value of attribute parent_session_id.
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# File 'lib/tui/screens/chat.rb', line 50 def parent_session_id @parent_session_id end |
#scroll_offset ⇒ Object (readonly)
Returns the value of attribute scroll_offset.
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# File 'lib/tui/screens/chat.rb', line 50 def scroll_offset @scroll_offset end |
#session_info ⇒ Object (readonly)
Returns the value of attribute session_info.
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# File 'lib/tui/screens/chat.rb', line 50 def session_info @session_info end |
#session_loading ⇒ Object (readonly)
Returns the value of attribute session_loading.
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# File 'lib/tui/screens/chat.rb', line 50 attr_reader :message_store, :scroll_offset, :session_info, :view_mode, :sessions_list, :authentication_required, :token_save_result, :parent_session_id, :chat_focused, :session_state, :spinner, :session_loading |
#session_state ⇒ Object (readonly)
Returns the value of attribute session_state.
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# File 'lib/tui/screens/chat.rb', line 50 def session_state @session_state end |
#sessions_list ⇒ Object (readonly)
Returns the value of attribute sessions_list.
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# File 'lib/tui/screens/chat.rb', line 50 def sessions_list @sessions_list end |
#spinner ⇒ Object (readonly)
Returns the value of attribute spinner.
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# File 'lib/tui/screens/chat.rb', line 50 def spinner @spinner end |
#token_save_result ⇒ Object (readonly)
Returns the value of attribute token_save_result.
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# File 'lib/tui/screens/chat.rb', line 50 def token_save_result @token_save_result end |
#view_mode ⇒ Object (readonly)
Returns the value of attribute view_mode.
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# File 'lib/tui/screens/chat.rb', line 50 def view_mode @view_mode end |
Class Method Details
.role_styles ⇒ Object
Background-highlighted styles for conversation roles. Dark tinted backgrounds make user/assistant messages easy to scan. Colors configured via [theme] user_message_bg / assistant_message_bg.
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# File 'lib/tui/screens/chat.rb', line 34 def self.role_styles { "user" => {fg: Settings.theme_color_text, bg: Settings., modifiers: [:bold]}, "assistant" => {fg: Settings.theme_color_text, bg: Settings., modifiers: [:bold]} } end |
Instance Method Details
#clear_authentication_required ⇒ void
This method returns an undefined value.
Clears the authentication_required flag after the App has consumed it.
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# File 'lib/tui/screens/chat.rb', line 224 def clear_authentication_required @authentication_required = false end |
#clear_input ⇒ void
This method returns an undefined value.
Clears the input buffer. Used when Escape is pressed with non-empty input.
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# File 'lib/tui/screens/chat.rb', line 218 def clear_input @input_buffer.clear end |
#consume_token_save_result ⇒ Hash?
Returns and clears the token save result for one-shot consumption by the App.
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# File 'lib/tui/screens/chat.rb', line 230 def consume_token_save_result result = @token_save_result @token_save_result = nil result end |
#cursor_pos ⇒ Integer
Returns current cursor position (delegates to InputBuffer).
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# File 'lib/tui/screens/chat.rb', line 102 def cursor_pos @input_buffer.cursor_pos end |
#finalize ⇒ Object
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# File 'lib/tui/screens/chat.rb', line 236 def finalize end |
#focus_chat ⇒ void
This method returns an undefined value.
Switches focus to the chat pane for keyboard scrolling.
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# File 'lib/tui/screens/chat.rb', line 249 def focus_chat @chat_focused = true end |
#handle_event(event) ⇒ Object
Dispatches keyboard, mouse, and paste events. Supports two focus modes: input mode (default) where arrows navigate the input buffer with bash-style history overflow, and chat-focused mode where arrows scroll the chat pane.
Page Up/Down and mouse scroll always control the chat pane regardless of focus mode.
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# File 'lib/tui/screens/chat.rb', line 133 def handle_event(event) return handle_mouse_event(event) if event.mouse? return handle_paste_event(event) if event.paste? return handle_scroll_key(event) if event.page_up? || event.page_down? # Dismiss flash on any keypress (flash auto-expires too) @flash.dismiss! if @flash.any? return handle_chat_focused_event(event) if @chat_focused if event.up? return true if @input_buffer.move_up return true if @input_buffer.text.empty? && return navigate_history_back end if event.down? return true if @input_buffer.move_down return navigate_history_forward end if event.enter? true elsif event.backspace? reset_history_browsing @input_buffer.backspace true elsif event.delete? reset_history_browsing @input_buffer.delete true elsif event.left? @input_buffer.move_left elsif event.right? @input_buffer.move_right elsif event.home? @input_buffer.move_home elsif event.end? @input_buffer.move_end elsif printable_char?(event) && !@input_buffer.full? reset_history_browsing @input_buffer.insert(event.code) else false end end |
#input ⇒ String
Returns current input text (delegates to InputBuffer).
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# File 'lib/tui/screens/chat.rb', line 97 def input @input_buffer.text end |
#interrupt_execution ⇒ void
This method returns an undefined value.
Sends an interrupt request to the server to stop the current tool chain. Called when Escape is pressed with empty input during active processing.
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# File 'lib/tui/screens/chat.rb', line 211 def interrupt_execution @cable_client.interrupt end |
#loading? ⇒ Boolean
Whether the session is actively processing (any state other than idle). Used by the App’s HUD and scroll calculations.
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# File 'lib/tui/screens/chat.rb', line 243 def loading? @session_state != "idle" end |
#messages ⇒ Object
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# File 'lib/tui/screens/chat.rb', line 92 def @message_store. end |
#new_session ⇒ Object
Creates a new session through the WebSocket protocol. The brain creates the session, switches the channel stream, and sends a session_changed signal followed by (empty) history. The client-side state reset happens when session_changed is received.
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# File 'lib/tui/screens/chat.rb', line 185 def new_session @cable_client.create_session end |
#render(frame, area, tui) ⇒ Object
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# File 'lib/tui/screens/chat.rb', line 106 def render(frame, area, tui) input_height = calculate_input_height(tui, area.width, area.height) chat_area, input_area = tui.split( area, direction: :vertical, constraints: [ tui.constraint_fill(1), tui.constraint_length(input_height) ] ) (frame, chat_area, tui) render_flash(frame, chat_area, tui) render_input(frame, input_area, tui) end |
#spinner_color ⇒ String
Color name for the spinner and HUD label based on session state. Follows the two-channel design: color = status (green = working, red = stopping). The braille animation pattern communicates type.
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# File 'lib/tui/screens/chat.rb', line 276 def spinner_color case @session_state when "llm_generating", "tool_executing" then Settings.theme_color_success when "interrupting" then Settings.theme_color_error else Settings.theme_color_muted end end |
#spinner_label ⇒ String
Short label describing the current session state for HUD display.
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# File 'lib/tui/screens/chat.rb', line 262 def spinner_label case @session_state when "llm_generating" then "Thinking..." when "tool_executing" then "Executing..." when "interrupting" then "Stopping..." else "Working..." end end |
#switch_session(session_id) ⇒ Object
Switches to an existing session through the WebSocket protocol. The brain switches the channel stream and sends a session_changed signal followed by chat history.
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# File 'lib/tui/screens/chat.rb', line 194 def switch_session(session_id) @cable_client.switch_session(session_id) end |
#switch_view_mode(mode) ⇒ Object
Sends an explicit view mode switch command to the server. The server broadcasts the mode change and re-transmits the viewport decorated in the new mode to all connected clients.
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# File 'lib/tui/screens/chat.rb', line 203 def switch_view_mode(mode) @cable_client.change_view_mode(mode) end |
#unfocus_chat ⇒ void
This method returns an undefined value.
Returns focus from the chat pane to the input field.
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# File 'lib/tui/screens/chat.rb', line 255 def unfocus_chat @chat_focused = false end |